User talk:Fofo: Difference between revisions
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* Active Contracts: Fae Cunning, Primal Glory | * Active Contracts: Fae Cunning, Primal Glory | ||
* Any Conditions: | * Any Conditions: | ||
* Notable equipment: Ninjato Sword ( | * Notable equipment: Ninjato Sword (+5 9again) | ||
* Current Clarity/Max Clarity: 4/4 | * Current Clarity/Max Clarity: 4/4 | ||
* Other Things of Note: | * Other Things of Note: |
Revision as of 19:49, 26 September 2020
TEMPLATE
- Defense:
- Mundane Armor:
- Supernatural Armor:
- Initiative:
- Speed:
- Active Contracts:
- Any Conditions:
- Notable equipment:
- Current Clarity/Max Clarity:
- Other Things of Note:
Glitch
- Defense: 7
- Mundane Armor: 3/0 (Body/Legs/Arms), 2/0 (Head)
- Supernatural Armor: 1/1
- Initiative: 4 (6 base, -5 Weapon, +3 Fae Cunning)
- Speed: 17 (12 base, +3 Fae Cunning)
- Active Contracts: Fae Cunning, Primal Glory
- Any Conditions:
- Notable equipment: Ninjato Sword (+5 9again)
- Current Clarity/Max Clarity: 4/4
- Other Things of Note:
Laura
- Defense: 7 (9 against unarmed attacks)
- Mundane Armor: 5/2 (body, arms and legs), 3/2 (head)
- Supernatural Armor: 1/1
- Initiative: 7
- Speed: 28
- Active Contracts: Autumn's Fury (at full), Talon and Wing (all 3), might of the terrible brute, primal glory, elemental weapon, Boon of the scuttling spider, twilight's harbinger.
- Any Conditions:
- Notable equipment: Reflective fold up sheets. Jar of pickled eyes.
- Current Clarity/Max Clarity: 4/4
- Other Things of Note: +3 to perception, aggravated unarmed damage (superseded by elemental fury), +10 speed, +5 strength, innumue to regular fire damage and half damage from supernatural fire, +2 damage with brawl attacks (lightning), cloak of leaves (2), fleet of foot 3 (from June)
June
- Defense: 8 (12 against unarmed)
- Mundane Armor:
- Gothic Plate Armor, Rating: 5/2, Strength: 4, Defense: 0, Speed: -5, Availability: 5, Coverage: Legs, Torso, Arms
- Helmet, Rating: 3/2, Strength: 2, Defense: 0, Speed: 0, Perception: 0, Availability: 5, Coverage: Head
- Supernatural Armor:
- 3/3 Mantle
- Initiative: 12
- Speed: 32
- Active Contracts:
- Nevertread
- Boon of the Scuttling Spider
- Talon & Wing (+10 speed, +3 perception, see in the dark, agg damage)
- Seven-League Leap (+10 speed)
- Flames of Summer (+2 on all physical rolls)
- Vigilance of Ares (+Mantle to Init, can't be surprised)
- Flickering Hours (Always have Edge, +3 to Fleet of Foot, Max 3)
- Any Conditions:
- Notable equipment: Survival Kit (Superior)
- Current Clarity/Max Clarity: 6/6
- Other Things of Note: Hedge Sense, Arcadian Metabolism, Striking Looks (Adorable) 2
Sigrun
- Defense: 6 (+2 when armed, +3 when wielding her sword, +6 when bearing her token shield) - Fully buffed her BASE Defense is 9, the other 8 defense is bonus.
- Mundane Armor: 4/0
- Supernatural Armor: 1/1 (Primal Glory), 4/4 (Mantle)
- Initiative: 11 (-5 from weapon.)
- Speed: 12 (+3 from June)
- Active Contracts: Primal Glory, Fae Cunning, Vigilance of Ares, Child of the Hearth, Spinning Wheel (+5, Survive the Day)
- Any Conditions: Inspired (Survive the Day)
- Notable equipment: Token Shield (+2 Defense, Defense Factored off Presence), 5L 9-again sword, 4/0 armor, 4L 9-again spear.
- Current Clarity/Max Clarity: 8/8
- Other Things of Note: Frygg, the horse.
Teagan
- Defense: 4, 6 when armed
- Mundane Armor: 3/3
- Supernatural Armor: 5/5 (Summer Mantle + Primal Glory)
- Initiative: 16
- Speed: 16
- Active Contracts: Boon of the Scuttling Spider, Vigilance of Ares, Summon the Loyal Servant x 4, Riddle Kith (Playmate), Blessing of Perfection (on their coat), Primal Glory w/Ogre clause (Fire), Fae Cunning
- Any Conditions:
- Notable equipment: Baby, Leather coat w/ hood from Sigrun
- Current Clarity/Max Clarity: 6/6
- Other Things of Note: +4 Spinning Wheel to 'survive the day' from Sigrun. Oso the Hedgebeast. 4 Loyal Servants from Summon the Loyal Servant -- Fire. The only thing that was NOT activated with a Loophole was Fae Cunning. :p