User talk:Pax
Please list modified and unmodified values. (Such as your full init and your init modified by weapon penalties. Your defense when you're unarmed vs. armed, if different, etc.
TEMPLATE - DO NOT CHANGE - USE WHAT APPLIES
- Init:
- Clarity:
- Defense:
- Speed:
- Armor:
- Contracts Active:
- Spells Active: Spell (Book, Page) (Potency, Duration)
- Equipment:
- Conditions:
- Spells Effecting:
Maddy
- Init: 6
- Defense: 11
- Speed: 50
- Armor: 1/0
- Spells Active:
- Red Light / Green Light (MtA 187) (5, Scene)
- The Outward and Inward Eye (MtA 174) (5, Scene)
- Acceleration (MtA 188) (5, Scene)
- Exceptional Luck (MtA 135) (4, Scene)
- Equipment: Survival Kit, Magical Tools, Reinforced Clothing, Multi-Tool
- Conditions: Steadfast*, Charmed*, Inspired (Rescuing Captives)*, Informed (Beshilu)*, Inspired (Killing Beshilu), Informed (Lair Layout)
- * = From Exceptional Luck
- Spells Effecting:
- Red Light / Green Light
- The Outward and Inward Eye
- Acceleration
- Exceptional Luck (Conditions)
- Exceptional Luck (+9 to 9 rolls)
- Shadow Walk
- Ephemeral Shield
Mary
Init: +16
Defense: 19
Speed: 100
Armor: 2
Spells Active: Spell (Book, Page) (Potency, Duration)
•Ephemeral Shield and Shadow Walk combined cast. Advanced duration with 1 Reach, instant cast with 1 Reach, protects from physical attacks with 1 reach. 1 month duration, 4 targets for -4 to pool. 13 dice for cast.
•Honing the Form. Advanced duration with 1 reach, change to potency as primary for 1 reach, stat above5 with reach and mana. 2 paradox dice. Potency free steps to 4. Dice pool of 17, reducing to 5 for 10 potency total. Applying to dexterity.
•Exceptional Luck. Advanced duration for 1 reach, spellcasting affected for 2 reach, instant cast for 1 reach, advanced scale for 1 reach. 2 paradox dice. Duration for scene. Potency free steps to 3. 17 dice total. Reducing to 5 for 9 potency total. +9 to 9 rolls
Equipment: Sword 3L
Conditions: Steadfast, Charmed, Inspired, Informed (Beshilu))
Spells Effecting: Exceptional Luck (9 for 9 rolls), Ephemeral Shield, Shadow Walk, Honing the form (+10 dex)