Vampire/Theme/Bloodlines/Anvari
General Information
Parent Clan/Covenant: Daeva
Sobriquet: Pushers
Source: Bloodlines: The Hidden, p. 20
Disciplines: Celerity, Majesty, Vigor and Auspex
Members: None
Bloodline Gift: Sweet Addiction
The Anvari know addiction, and it all begins with them. If someone tastes the Anvari blood they subtract the Pusher’s Blood Potency from the roll to resist Vitae Addiction.
Bloodline Bane
When feeding on a target without a hit of opium-based drug in their system, the Anvari does not receive sustenance from the first vitae consumed in the action.
Devotions
Blessed Drowning (Vigor ••, Majesty ••, Celerity ••)
The Pusher provokes a potent overdose on her target capable of killing mortals and severely crippling even a vampire’s ability to properly function, all with a mere touch.
Cost: 2 Vitae
Dice Pool: Manipulation + Medicine + Majesty vs. Stamina + Blood Potency
Action: Contested, resistance is reflexive
Success: Mortals take the vampire’s Blood Potency in lethal damage as their heart and respiratory system fail them. Vampires and surviving mortals also receive a penalty to their dice pools equal to the Anvari’s Stamina. Exceptional Success: The Anvari feeds on the power of her Beast over another drug-addled victim. She regains one willpower.
This Devotion costs 3 Experiences.
Fragrance of the Hal Gil (Auspex ••)
The Anvari survive from drinking of those who are addicted to substances. Their most basic Devotion allows them to feel the ebb and flow of vice in his vicinity. By spending 1 Willpower an Anvari can detect drugs as if they were vitae to other vampires, and he can do so at a range of 30 yards from him, even if they are within someone’s system. Using this power may provoke a Clash of Wills if the Obfuscated creature has drugs in her system.
This Devotion costs 1 Experience.
Inflict the Empty Soul (Majesty ••, Vigor ••)
This power allows an Anvari to instantly strip himself or another of the effects of an addictive substance, including blood addiction and the Vinculum. The Anvari must be able to see the subject with the naked eye to use this power.
This Devotion costs 2 Experiences.
Crave the Caress (Majesty •••)
This power stimulates a powerful desire in the subject for a hit of a specific substance — usually a narcotic, but not necessarily — as chosen by the Anvari. Nothing more than a gaze in person is necessary to inflict this desire.
Cost: 1 Vitae
Dice Pool: Manipulation + Subterfuge + Majesty vs. Composure + Blood Potency
Action: Contested; resistance is reflexive
Success: The target loses a number of dice in all actions equal to the overlapping successes obtained by the Anvari for a number of turns equal to the Pusher’s Blood Potency. Exceptional Success: The target becomes afflicted by the Tasked Condition until she experiments the substance in question.
This Devotion costs 2 Experiences.