Category:Adrestoi

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General Information

 Parent Clan/Covenant: Ventrue

 Nicknames: Stalwarts, Children of Midas

 Source: Ventrue, p. 104

 Disciplines: Animalism, Dominate, Resilience and Protean

Bloodline Gift

One night a week, chosen by the Kindred (or perhaps their Beast) upon the adoption of the Bloodline, the Adrestoi hunts. On this night, the Kindred is the ultimate predator, the Beast and the Man working in concert to achieve all goals. When on their hunt, Adrestoi achieve exceptional success on all actions when rolling 3 successes rather than 5.

Bloodline Bane

Whenever the Stalwart spends Willpower, they also need to spend Blood, so linked is their body and spirit. Each time the Adrestoi spends a dot of Willpower, they must also spend a point of vitae. This vitae does not serve any game effect, it cannot be used to fuel Disciplines or add dice for Physical Intensity.

Devotions

Bestial Endowment (Animalism ••, Protean •)

Most Haunts are masters of slipping through the cracks of one’s awareness, remaining unseen until they wish otherwise. Yagnatia, quite the contrary, have all the desire to be heard and obeyed. It is some other vampires that don’t quite get this message, and when a Boyar has had enough she can make a rival simply irrelevant with a single touch.

When the Adrestoi seeks a beast to be their servant, they rarely let well enough be. Instead, they seek to perfect their servants, to be the ideal tool to them. This devotion allows the Kindred's vitae to alter the beast - any animal which has fed on the Kindred's vitae becomes larger and stronger. Increase the animal's size by one, and add two to the animal's strength.

This Devotion costs 1 Experience.

Aurum ad Sanguinem (Protean •••)

Taking after the bloodline founder's namesake, this Devotion allows the Adrestoi to transform their very vitae into material wealth. By ritually draining vitae into a mold, the Adrestoi may then transmute the substance into pure gold. Upon spilling the blood, the Kindred rolls Presence + Science + Protean, with a penalty equal to the amount of vitae expended. Success creates an amount of gold equal in Resources to the vitae expended. An exceptional success doubles this amount of gold for a second purchase. A dramatic failure in turn inflicts an aggravated wound as the Kindred's vitae in their body turns to gold instead.

This Devotion costs 2 Experiences.

In Vitae Veritas (Dominate ••, Resilience ••)

Members Adrestos' brood are frequently confronted with the blood of other Kindred during the early nights of their Requiem. Those who survive often develope this ability to gain strength from such encounters. By forcing their blood to remember the taste of another, the Kindred gains advantage. By spending a willpower point, the Kindred may roll Stamina + Academics + Dominate penalized by the Blood potency of a Kindred whose blood they have tasted. For the remainder of the scene, the Adrestoi, if successful, adds the victim's blood potency to all rolls against them.

This Devotion costs 2 Experiences.

Lash The Hound (Animalism •, Dominate ••, Resilience •)

The Stalwart must be King at all times, and a master of others. What good is a subject who loses their composure? Through effort, the Adrestoi may wield his Dominate discipline against a Kindred lost to Frenzy. The Adrestoi may target the frenzied Kindred normally, however, every use of Dominate causes a number of levels of Lethal damage equal to the Frenzied Kindred's blood potency. This damage may only be reduced with Resilience.

This Devotion costs 2 Experiences.

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