Talk:Heather Williams
Hearth
- Init: +5
- Defense: 4
- Speed: 9
- Armor: -
- Spells Active: Spell (Book, Page) (Potency, Duration)
- As Above So Below (Mage 166) - (3, Month) 8 Again with Yantras: High Speech, Path Tool, Order Tool
- Incognito Presence (Contained in a Spell Potion caramel chew) (Mage 160) - (6, Scene) Up to 5 subjects
https://discordapp.com/channels/680545949785128965/694554831347777536/723213556644053024 2 suxx
- Equipment: Longsword 3L
- Conditions:
- Spells Effecting:
Flames of Hringhorni
A Cool Quote Here
Brief Overview
Something about Abjuration Consecrated, returning to the earth, purifying , Transitional rites,
Origins
Parentage: Moros, Guardians of the Veil
Background: The Flames of Hringhorni are an ancient sect, reaching back to first century Denmark. Mortal political and religious upheavals affected the Awakened of the time and the Flames were formed to fight a concerted assault by a rash of scelesti as well as other foreign Mages.
Over the centuries, the Flames of Hringhorni became a sect within the Guardians, preparing for the hieromagus' return and working to purify the corruption of the abyss and paradox in the meantime. Though not a secret legacy, outsiders see them simply as an order of Guardian Redactors while the sect's religious views are closely held.
Appearances: What are we? Changelings with cool miens?
The Nuts and Bolts
Prerequisites: Dots on the sheet
Initiation: Bureaucratic nonsense
Organization: I do what I want
Theory: Wrecking the bad guy's shit.
Magic
Ruling Arcanum: Prime
Yantras: Stabbing people with Mistletoe.
Oblations: Arson
Attainments
1. Sacred Geometry
Senses ley lines and nodes but also abyssal and paradoxical effects.
Optional: Craftsman's Eye
Reveals intended purpose of an item
2. Wards and Signs
Shields from hostile magic
Optional: Aegis
Shields from physical shenanigans
3. Display of Power
Counterspelling gets rote quality
Optional: Crucible
Gives an object 8+
4. Supernal Dispellation.
Turns off magic
Optional: Nigredo and Albedo
Breaks and fixes matter
5. Word of Unmaking?
Destroys magical items?
Optional: Annihilate Matter
Can destroy the matter of an item as well as the magic.