Talk:Heather Williams

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Hearth

  • Init: +5
  • Defense: 4
  • Speed: 9
  • Armor: -
  • Spells Active: Spell (Book, Page) (Potency, Duration)
    • As Above So Below (Mage 166) - (3, Month) 8 Again with Yantras: High Speech, Path Tool, Order Tool
    • Incognito Presence (Contained in a Spell Potion caramel chew) (Mage 160) - (6, Scene) Up to 5 subjects

https://discordapp.com/channels/680545949785128965/694554831347777536/723213556644053024 2 suxx

  • Equipment: Longsword 3L
  • Conditions:
  • Spells Effecting:

Flames of Hringhorni

A Cool Quote Here

Brief Overview

Something about Abjuration Consecrated, returning to the earth, purifying , Transitional rites,

Origins

Parentage: Moros, Guardians of the Veil

Background: The Flames of Hringhorni are an ancient sect, reaching back to first century Denmark. Mortal political and religious upheavals affected the Awakened of the time and the Flames were formed to fight a concerted assault by a rash of scelesti as well as other foreign Mages.

Over the centuries, the Flames of Hringhorni became a sect within the Guardians, preparing for the hieromagus' return and working to purify the corruption of the abyss and paradox in the meantime. Though not a secret legacy, outsiders see them simply as an order of Guardian Redactors while the sect's religious views are closely held.

Appearances: What are we? Changelings with cool miens?

The Nuts and Bolts

Prerequisites: Dots on the sheet

Initiation: Bureaucratic nonsense

Organization: I do what I want

Theory: Wrecking the bad guy's shit.

Magic

Ruling Arcanum: Prime

Yantras: Stabbing people with Mistletoe.

Oblations: Arson

Attainments

1. Sacred Geometry

Senses ley lines and nodes but also abyssal and paradoxical effects.

Optional: Craftsman's Eye

Reveals intended purpose of an item

2. Wards and Signs

Shields from hostile magic

Optional: Aegis

Shields from physical shenanigans

3. Display of Power

Counterspelling gets rote quality

Optional: Crucible

Gives an object 8+

4. Supernal Dispellation.

Turns off magic

Optional: Nigredo and Albedo

Breaks and fixes matter

5. Word of Unmaking?

Destroys magical items?

Optional: Annihilate Matter

Can destroy the matter of an item as well as the magic.