User talk:AdHocAvenger
Please list modified and unmodified values. (Such as your full init and your init modified by weapon penalties. Your defense when you're unarmed vs. armed, if different, etc.
TEMPLATE - DO NOT CHANGE - USE WHAT APPLIES
- Init:
- Clarity:
- Defense:
- Speed:
- Armor:
- Contracts Active:
- Spells Active: Spell (Book, Page) (Potency, Duration)
- Equipment:
- Conditions:
Harmony
- Init: 6
- Defense: 9
- Speed:
- Armor: 2/2
- Spells Active: Heightened Senses (Cadre wide) (Life 1, Mage, p148, duration advanced (scene), potency 5. Interconnections (Cadre wide) (Fate 1, Mage, p134, duration advanced (scene), potency 5. Supernal Veil- Prime 2 (Core pg 167) (Potency: 1, Duration: Scene) Dice pool: 4 (Gnosis)+4 (Prime)+1 (Path tool)+1 (Order tool)+2 (High Speech)=12 dice total =4 free reach. 1 for instant cast. 1 for advanced duration. 2suxx . Telepathy from Sirius
- Equipment: Sword: (Hurt Locker, page 138, Damage 3, initiative -1, size 3, strength 2) - currently in sports bag), cellphone
- Conditions: None
- Mage Sight: Life, Fate, Spirit
Sirius
- Init: 5
- Defense: 4 (base), 6 (Space 2 attainment)
- Speed: 9
- Armor: 0
- Spells Active: Telepathy (Cadre Net) (Core, 161) (2, One Scene) (Cloaked via Hearth's Supernal Veil)
- Equipment: Cellphone
- Conditions: N/A
Alexis
- Init: 6
- Defense: 4
- Speed: 9
- Armor:0
- Spells Active: None
- Equipment: Cellphone (Av2), Flashlight, Multitool, Pepperspray
- Conditions: Shaken
Hearth
- Init: 6 (base 5)
- Defense: 4
- Speed: 9
- Armor: 0
- Spells Active:
Spell Potion- Prime 2/Matter 2 (SoS pg. 70) (Potency: 1, Duration: Scene) (5 Meringues)
*Supernal Veil- Prime 2 (Core pg 167) (Potency: 1, Duration: Scene)
( Bottled n the 5 Meringues)
Interconnections and Heightened Senses from Harmony- +5 perception Telepathy from Sirius
Active Mage Sight: Death, Matter, Mind, Prime
- Equipment: Minivan (Sword inside) nearby, Disguise
- Conditions: Steadfast (Arcane)
Diamond
- Init: 5
- Defense:2
- Speed: 9
- Armor: 1/0 + Death Armor
- Spells Active: Pierce Deception (Core p 166) (Praxis) + Soul Armor (Core p 129) (Praxes) (Gnosis+Prime+HS+Braid+Bowl+Grave Marker-2 Combined = 9 Dice). Reach: Advanced Duration (1 day), Pierce Deception Reach.(1 Die Paradox (always Contained), No Mana Cost, Exceptional on 3s) + Cadre wide spells from others.
As above, So Below (Rote) (Gnosis+Prime+Occult+1+HS+Braid+Bowl+Rote) = 15 Dice Reach: Instant Casting, Spell Reach (8again), Advanced Duration (1 day), Advanced Potency. - 6 Dice for potency (Braid, Marker, Star) 9 Dice
- Equipment: Armor Heavy Clothes
- Conditions: Steadfast* (Arcane)