Changeling/Conditions: Difference between revisions

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==ARCADIAN DISSOCIATION==
==ARCADIAN DISSOCIATION==
Due to interaction with a Fae item, such as an extremely powerful Token, Huntsman, or other object associated with Arcadia or your character's Durance, your character questions whether or not she's even real. She suffers -2 to all Physical actions, and cannot make ranged attacks at all, as she cannot focus on the here and now, plagued by visions of her Durance. She seems shades and shadows of those she suffered with or caused suffering to out of the corners of her eyes, and sees Huntsmen around every corner.  Sometimes she feels like a passenger in her own body, rather than a true inhabitant of it.  
Due to interaction with a Fae item, such as an extremely powerful Token, Huntsman, or other object associated with Arcadia or your character's Durance, your character questions whether or not she's even real. She suffers -2 to all Physical actions, and cannot make ranged attacks at all, as she cannot focus on the here and now, plagued by visions of her Durance. She sees shades and shadows of those she suffered with or caused suffering to out of the corners of her eyes, and imagines Huntsmen around every corner.  Sometimes she feels like a passenger in her own body, rather than a true inhabitant of it.  


Changelings with this Condition add one die to Clarity damage rolls.  
Changelings with this Condition add one die to Clarity damage rolls.  


Any time the character has a chance to break with the mundane, such as using a Contract, rolling Occult to identify a Fae happening, or rolling Kenning, you can opt to fail the roll to affirm that she’s in the real world and resolve this Condition.  
Any time the character has a chance to break with the mundane, such as using a Contract, rolling Occult to identify a Fae happening, or rolling Kenning, the player may opt to fail the roll to affirm that she’s in the real world and resolve this Condition.  


'''Possible Sources''': Mild Clarity damage in any of your three rightmost boxes, some dramatic failures, Token usage, contact with strong Fae powers. <br>
'''Possible Sources''': Mild Clarity damage in any of your three rightmost boxes, some dramatic failures, Token usage, contact with strong Fae powers. <br>
'''Resolution''': The player chooses to fail a roll as described above.
'''Resolution''': The player chooses to fail a roll as described above.

Latest revision as of 11:58, 30 June 2020

ARCADIAN DISSOCIATION

Due to interaction with a Fae item, such as an extremely powerful Token, Huntsman, or other object associated with Arcadia or your character's Durance, your character questions whether or not she's even real. She suffers -2 to all Physical actions, and cannot make ranged attacks at all, as she cannot focus on the here and now, plagued by visions of her Durance. She sees shades and shadows of those she suffered with or caused suffering to out of the corners of her eyes, and imagines Huntsmen around every corner. Sometimes she feels like a passenger in her own body, rather than a true inhabitant of it.

Changelings with this Condition add one die to Clarity damage rolls.

Any time the character has a chance to break with the mundane, such as using a Contract, rolling Occult to identify a Fae happening, or rolling Kenning, the player may opt to fail the roll to affirm that she’s in the real world and resolve this Condition.

Possible Sources: Mild Clarity damage in any of your three rightmost boxes, some dramatic failures, Token usage, contact with strong Fae powers.
Resolution: The player chooses to fail a roll as described above.