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== Pre-Approved NPCs ==
== [[NPC Database/Pre-Approved NPCs|Pre-Approved NPCs]] ==
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== Animal NPCs ==


=== Trained Guard Dog ===
We have compiled a list of approved NPCs that you can feel free to drop into your PrP scenesYou can find them [[NPC Database/Pre-Approved NPCs|here]].
Chronicles of Darkness 2.0: p121<br>
'''Note:''' Doubles as a K-9 hound, wild animal, swarm of vermin, genetic experiment, etc.  If you're going the 'Experiment Gone Wrong' angle, giving it a 7 die dread power or two wouldn't be out of the question.
 
== Changeling NPCs ==
 
=== Briarwolves ===
Changeling: The Lost 2.0: p257
 
=== Trod Trolls ===
Changeling: The Lost 2.0: p260
 
=== Wandering Horror ===
Changeling: The Lost 2.0: p261<Br>
'''Note:''' The Horror could theoretically be any emotion.  Just swap the Chameleon Horror Numen for Emotional Urging.
 
== Mortal NPCs ==
 
=== Cocky Mob Hitman ===
Chronicles of Darkness 2.0: p119<br>
'''Note:''' Doubles as a game hunter, tough street gangster, secret police agent, hired assassin, etc.  This is a decent template for most crime heavies.  For less combat focused mobsters, lower the gun and knife pools by 1 or 2 dice each and introduce additional pertinent social or mental pools at 4 dice. 
 
=== Excitable Munitions Expert ===
Chronicles of Darkness 2.0: p119<br>
'''Note:''' Doubles as a radical terrorist, bomb disposal technician, demolitions operative, etc.  While this NPC is approved for play, blowing up parts of the city willy-nilly is not.  If you want to use this template as a consultant for the PCs? Great.  If you want to use the NPC to blow up a character's car? Have at it.  Want to explode a building a PC owns in a plot?  Go to town.  Want to explode anything else? Contact staff for plot approval, please.
 
=== Fanatical Cult Leader ===
Chronicles of Darkness 2.0: p119<br>
'''Note:''' Doubles as a crooked politician, freedom fighter, popular war leader, zealous preacher, powerful crimelord. If you want to use this template in combat and give him teeth, couple him with some additional mook templates with more combat beef.  One or two 7 die dread powers wouldn't go amiss, either, if you want the cult to be more than a fiction.
 
=== Hard-Nosed Beat Cop ===
Chronicles of Darkness 2.0: p120<br>
'''Note:''' Doubles as a jaded soldier, nightclub bouncer, well-paid bodyguard, security guard, ex-convict, etc.  For SWAT style officers or the equivalent, bump the combat pools by 1 each.  For less seasoned operators, drop them by 1 eachFor rookies, drop them by 2 each.  Cop Talk becomes Shop Talk, pertinent to their vocation.  While you don't need prior approval to run this NPC as a sworn officer, please submit a ticket to staff if the NPC witnesses criminal activity.  ''Especially'' if the officer is injured or killed in the process.
 
=== Obsessed Demon Cultist ===
Chronicles of Darkness 2.0: p120<br>
'''Note:''' Doubles as a mad scientist, retired monster hunter, suspicious professor, occult librarian, etc.  A great NPC for the Call to Adventure to originate with.  Also great as a resource for characters needing the inside scoop on occult matters.  The Right Tool For The Job can include equipment capable of dealing with ephemeral creatures, though it would only be useful in your scene or plot.  Lasting equipment of that sort would require prior approval from staff.
 
=== Slick Professional Grifter ===
Chronicles of Darkness 2.0: p121<br>
'''Note:''' Doubles as a black market salesman, corrupt lawyer, casino house dealer, etc.  Take a little bit of Bernie Madoff, a little bit of Ron Popeil, and a little bit of Neil Patrick Harris from How I Met Your Mother.
 
=== World Weary Private Eye ===
Chronicles of Darkness 2.0: p121<br>
'''Note:'''  Doubles as a police force detective, conspiracy theorist, nosy journalist, tabloid writer, etc.  To reflect a detective, give the NPC 1 additional die to each combat pool and a Cop Talk general action at 4 dice.  Alternatively, turn Knows a Guy into Knows a Hack if you want to make your hard boiled detective an internet sleuth instead.


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Latest revision as of 18:07, 13 March 2020

Staff Run Non-Player Characters

Pre-Approved NPCs

We have compiled a list of approved NPCs that you can feel free to drop into your PrP scenes. You can find them here.