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[[Category:Mage]][[Category:Perfected Adepts]]
[[Category:Mage]][[Category:Perfected Adepts]]
= The Red Guards =
= The Perfected Adepts =
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[...the scene was not disturbed.  Two sentries were found dead from a single gunshot wound each to the base of the skull.  We could not find evidence of penetration of our security measures, beyond the use of the sentry keycards and thumbprints to access the interior of the facility.  The infiltrator's objective appears to have been <span>the artifact we had recovered during the excavation of the Reichstag</span>. We presume they exited along the same course, though we found no tracks or penetration of the border fence.  At this time we have no solid suspects, though soviet espionage seems likely.]</div><br><br>{{Tab}}{{Tab}}-Excerpt from CIA Report, Berlin, 1957


== Remove All That Is Not A Thing To Perfect A Thing ==
== Remove All That Is Not A Thing To Perfect A Thing ==

Revision as of 20:39, 13 July 2020

Philadelphia Supernatural Jews: A MINYAN!

  • Aaron Cohen
  • Anneliese Kiel
  • Mearcstapa
  • Kayla Sockum
  • Little Fox
  • Mei Lee
  • Shiri
  • Esther
  • Ari
  • Ziv
  • Polly
  • Torah

The Perfected Adepts

Remove All That Is Not A Thing To Perfect A Thing

Origins

Parentage: Obrimos, Adamantine Arrow

Background:

Appearances:

Doctrine

Prerequisites: Life 2, Prime 1, Athletics 2.

Initiation:

Organization:

Theory:

Magic

Ruling Arcanum: Life

Yantras: Casting in a place of physical training, such as a gym, dojo, or running track (+1); swearing an oath of service or performing another genuine act of humility (+1); fasting for at least a day (+2); discarding something of value or a vanity (+1-3 depending on significance).

Oblations: Oblations: drilling or training in combat techniques, including katas, sword forms, sparring, punching bag work, etc.; feats of endurance, such as running a marathon or long exposure to the elements; successfully meditating (Mage, p. 208) for an least an hour.

Attainments

First: Vital Force

Prerequisites: Initiation
The mage gains a heightened awareness of the life force and energy within all living things. This Attainment emulates the Life 1 spell “Analyze Life” (Mage, p. 148) combined with the Prime 1 spell “Supernal Vision” (Mage, p. 166). The Paragon may only use this Attainment to study living beings. If she successfully meditates for at least 30 minutes immediately before using this Attainment, her player gains +3 to a number of Focused Mage Sight rolls using Life equal to the Attainment’s Potency, before the end of the scene.

Second: Fire on Water

Prerequisites: Life 2, Prime 2
The mage gains further heightened awareness of the environment around the Paragon. This attainment emulates the Life 1 spell "Heightened Senses" (Mage, p. 148) combined with the Prime 1 spell "Pierce Deception" (Mage, p. 165). One reach is dedicated to making the effects use Advanced Duration, and the other permits the Paragon to track targets by scent and to allowing the Paragon to receive revelations of the truth being concealed by the one attempting to deceive them.

Third: Water on Stone

Prerequisites: Life 3, Forces 3; Athletics 3
The mage hones their life force akin to the Life 2 spell "Body Control" (Mage, p. 148) combined with the Forces 2 spell "Kinetic Blow" (Mage, p. 143). One reach makes this an instant effect while the other is dedicated to granting 1/0 armor and granting the Paragon's blows the Knock Down tilt. Among its various miscellaneous effects, this grants a bonus to initiative equal to the mage's Life Arcana, and grants Lethal damage to their unarmed attacks equal to their Forces arcana.

Fourth: Hair Trigger

Prerequisites:

Optional:

Fifth: The Last Resort

Prerequisites:

Optional: