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| '''Working the ballista/mangonels:'''<br>
| | ==TEMPLATE== |
| Wits+Firearms to shoot. (+2 to the roll for the ballista) <br>
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| Takes a turn to reload. <br>
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| The ballista deals 5L, the mangonels deal 0L + Knockdown.<br>
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| '''If you are using the wall as cover:'''<br>
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| You may choose how much cover you have: Barely concealed (-1 to hit), Partially concealed (-2 to hit), Substantially concealed (-3 to hit), or Fully concealed (-Wall’s durability from long range attack rolls)<br>
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| However, if you are firing a long range weapon from behind cover, you have the following modifiers to YOUR attack rolls: Barely concealed (-0), Partially concealed (-1), Substantially concealed (-2), or Fully concealed (You cannot make an attack while Fully concealed.)<br>
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| Please keep track of your concealment and update it if it changes. <br>
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| <br>
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| ==Sigrun== | |
| * Defense: 15 (6 Base, 8 base when holding a weapon, 3 from shield +2 if shield is activated, +2 from her longsword.)
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| * Armor: 8/4 (4/0 Conventional armor, 4/4 mantle armor, 1/1 Primal Glory, does not stack with Mantle.)
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| * Initiative: 10 (5 with sword and shield)
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| * Active Contracts: Fae Cunning, Spinning Wheel +5 (Defend the Freehold), Child of the Hearth, Vigilance of Ares, Primal Glory
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| * Health: 8/8
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| * Any Conditions: Inspired (Defend the Freehold), Inspired (Come Home)
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| * Concealment: Barely concealed. (Though she has a shield that gives her concealment also, per RAW.)
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| ==Arthur==
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| * Defense: against ranged: 8, melee:9-19 varies.
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| * Armor: 8/8
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| * Initiative: 9 (7 w/sunbeam of doom)
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| * Active Contracts: Flames of Summer, Helios Judgement (for agg), Blessing of Perfection, Elemental Weapon, walls have ears x 2, Primal Glory
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| * Health: 8
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| * Any Conditions: none (down 1 wp)
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| * Concealment: Substantially to begin
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| ==Aurelio==
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| * Defense: 6 (base)/5 (armor)
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| * Armor: 2/0 (Leather)
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| * Initiative: 7 (base 6 + roll 1)
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| * Active Contracts:
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| * Health: 8
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| * Any Conditions:
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| * Concealment:(As described above, if any)
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| ==Laura==
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| * Defense: | | * Defense: |
| * Armor: | | * Armor: |
| * Initiative | | * Initiative: |
| * Active Contracts: | | * Speed: |
| * Health: | | * Any Conditions: |
| * Any Conditions: | | * Current Clarity/Max Clarity: |
| * Concealment: (As described above, if any) | | * Active Contracts: |
| | * Other Things of Note: |
| | * Wyrd: |