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| ==Glitch==
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| *Defense: 7
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| *Armor: 3/0
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| *Init: 3 (Base 6, +3 from Fae Cunning, -5 from weapon)
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| *Equipment: Ninjato (5 damage, 9-again, -5 Init mod)
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| *Active Contracts: Fae Cunning
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| *Relevant Merits: Parkour 4, Light Weapons 3, Quick Draw (Swords), Fighting Finesse (Swords)
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| ==Scourge==
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| *Defense: 7
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| *Armor: 4/0
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| *Init: 9
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| *Equipment:
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| *Active Contracts: Talon and Wing (+10 Speed, +3 dice to perception, Unarmed attacks deal Aggravated, doesn't tire)
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| *Relevant Merits: Acute Senses
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| ==Sigrun==
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| *Defense: 6 unarmed. 8 armed w/ shield.
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| *Armor: 7/3
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| *Init: 6
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| *Equipment: 3L -0 Init Sword 9-again. Size 2 black buckler. Black armor. Mask. Long bow.
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| *Active Contracts: Fae Cunning, Spinning Wheel +4 (To survive coming face to face with Robin.), Spinning Wheel +4/-4 (For Robin to die and rot), Spinning Wheel +5 (For Sturm to reach Robin's presence unnoticed.)
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| *Relevant Merits: Noblesse Oblige, Crime Status 1 (Antifa)
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| ==Sturm==
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| *Defense: 7 - 8 (+1 vs Brawl) - 9 (+1 While Street Fighting)
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| *Armor: 1/3 (3/3 with BoP)
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| *Init: 9
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| *Speed: 16
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| *Equipment: Kevlar Vest, Black Face Mask
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| *Active Contracts: Fae Cunning (Ogre boon, Elemental Boon), Blessing of Protection 3 (Wizened boon), Mastermind's Gambit (+5 for holding The Thing), Spinning Wheel (+5 to get to Robin unnoticed), Cloak of Night (Ogre Blessing)
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| *Relevant Merits: Punch Drunk, Iron Skin 4
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| ==Wren==
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| *Defense: 6
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| *Armor: 0
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| *Init: 7
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| *Equipment: The Thing (+5 plan, currently held by Sigrun)
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| *Active Contracts: Talon + Wing, all options w/Loophole (mimicking domestic cat, swallowing a little bit of cat fur), Mastermind's Gambit (Sigrun has The Thing at start of scene), Riddlekith (Helldiver) (-1
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| *Relevant Merits: Acute Senses, Trained Observer, Small-framed, Defensive Combat: Brawl, Fighting Finesse: Claws, Winter Mantle 3, Dull Beacon, Rigid Mask, Eidetic Memory
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