What Others Know

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A quick overview of what you can assume you know about other spheres with given stats. This is not exhaustive and if you have a question about what you might know, please contact staff.

Changelings

Ghosts

  • Occult 0: They exist.
  • Occult 3: They exist and Hedge Ghosts are different from normal ghosts.
  • Occult 5: They exist and Hedge Ghosts can sometimes not have ever been people. Plus the Underworld actually exists.

Hunters

  • Occult 0: They exist.
  • Occult 3: They exist and more information will go here after 2.0 Hunter releases.
  • Occult 5: They exist and more information will go here after 2.0 Hunter releases.

Mages

  • Occult 0: brain.jpg
  • Occult 3: smallgalaxybrain.jpg
  • Occult 5: galaxybrain.jpg

Mortal+

  • Occult 0:
  • Occult 3:
  • Occult 5:

Sin-Eaters

  • Occult 0: They exist.
  • Occult 3: They exist and their subgroups are based on why they returned from the dead. Oh yeah, and they returned from the dead.
  • Occult 5: [Staff needs to write up a much more detailed Occult 5 after a thorough re-reading of the new Sin-Eaters book].

Vampires

  • Occult 0: They exist.
  • Occult 3: They exist and have affinity groups much like ours, as well as lineages.
  • Occult 5: They exist and have affinity groups much like ours, as well as lineages. Blood powers their powers and they can make slaves of anyone with their blood, just like Them.

Werewolves

  • Occult 0: They exist.
  • Occult 3: They exist and have affinity groups much like ours.
  • Occult 5: They exist and have affinity groups much like ours, as well as Lodges. You can be born a werewolf or become one. They have 'wolf bloods' who can but do not always become werewolves later. They can access the Shadow as easily as any Helldiver.

Mortals

Hunters

Mages

Changelings

  • Occult 0: What? You're joking, right?
  • Occult 3: Uh, they exist, I guess.
  • Occult 5: They exist, they have affinity groups, and if you go around talking about them or poking into their business, they will either kill you or bind you to silence, for your good and the good of the rest of humanity.

Sin-Eaters

Vampires

  • Occult 0: They definitely don't exist.
  • Occult 3: They might exist, and there might even be more than one kind.
  • Occult 5: They exist, and if they find out that you know that they'll do something about it. Make you forget? Kill you? Claim you?

Vampires

Changelings

  • Occult 0: They exist.
  • Occult 3: They exist and have affinity groups much like ours.
  • Occult 5: They exist and have affinity groups much like ours. Their powers are fueled by emotions, and they have the ability to bind people to their promises.

Ghosts

  • Occult 0: They exist.
  • Occult 3: They exist.
  • Occult 5: They exist and the Underworld actually exists.

Hunters

  • Occult 0: They exist.
  • Occult 3: They exist and more information will go here after 2.0 Hunter releases.
  • Occult 5: They exist and more information will go here after 2.0 Hunter releases.

Mages

  • Occult 0: brain.jpg
  • Occult 3: smallgalaxybrain.jpg
  • Occult 5: galaxybrain.jpg

Mortal+

  • Occult 0:
  • Occult 3:
  • Occult 5:

Sin-Eaters

  • Occult 0: They exist.
  • Occult 3: They exist and their subgroups are based on why they returned from the dead. Oh yeah, and they returned from the dead.
  • Occult 5: [Staff needs to write up a much more detailed Occult 5 after a thorough re-reading of the new Sin-Eaters book].

Werewolves

  • Occult 0: They exist.
  • Occult 3: They exist and have affinity groups much like ours.
  • Occult 5: They exist and have affinity groups much like ours, as well as Lodges. You can be born a werewolf or become one. They have 'wolf bloods' who can but do not always become werewolves later. They can access the Shadow extremely easily.