Mage/Theme/Creative Thaumaturgy: Difference between revisions

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(Created page with "== Death == === Avernian Echoes (Death •) === '''Practices''': Unveiling<br> '''Primary Factor''': Potency<br> '''Suggested Rote Skills''': Occult, Survival, Investigation<b...")
 
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== Matter ==
== Matter ==
== Mind ==
== Mind ==
== Prime ==
= Prime =
== Prime 3 ==
=== Internal Review ===
: Practice: Weaving
: Primary Spell Factor: Duration
: Suggested Rote Skills: Academics, Expression, Occult
 
:Magic itself falls under the purview of Prime, even its most private functions. By using this spell, a mage peers into the Supernal World, watching it respond to magic cast nearby. Rather than being wholly internal, Imagos formed by other mages within the spell’s effect become visible to the mage and the mage only in all forms of Active Mage Sight, displayed as magical runes and flashes of symbols hovering around the target. Mages use this spell as a
practical teaching aid, observing their students forming Imagos while standing ready to curtail possible disaster. +2 Reach: For one Potentia, any attempt to Counterspell (p. 192) a spell cast within the area gains the rote action quality, as the plainly visible Imago makes the spell easy to decipher.
 
== Space ==
== Space ==
== Spirit ==
== Spirit ==
== Time ==
== Time ==

Revision as of 00:00, 29 January 2023

Death

Avernian Echoes (Death •)

Practices: Unveiling
Primary Factor: Potency
Suggested Rote Skills: Occult, Survival, Investigation

The mage taps into the deathly energies that lay around him in an Avernian Domain and demands answers. The mage learns one fact about the domain per level of Potency at the Storyteller's discretion. The information that can be gained is as follows:

  • Are there ghosts nearby and if so roughly how many and in what direction, limited by scale factors.
  • If the area is a Domain, the identity of its Kerebos.
  • The direction and distance of the nearest settlement, limited by scale factors.
  • The direction and distance of the nearest river, limited by scale factors.
  • The direction and distance of the nearest avernian gate, limited by scale factors.

+2 Reach: With the addition of Fate 1, potency can be used to instead uncover a number of the local Old Laws on a one for one basis.

Fate

Life

Matter

Mind

Prime

Prime 3

Internal Review

Practice: Weaving
Primary Spell Factor: Duration
Suggested Rote Skills: Academics, Expression, Occult
Magic itself falls under the purview of Prime, even its most private functions. By using this spell, a mage peers into the Supernal World, watching it respond to magic cast nearby. Rather than being wholly internal, Imagos formed by other mages within the spell’s effect become visible to the mage and the mage only in all forms of Active Mage Sight, displayed as magical runes and flashes of symbols hovering around the target. Mages use this spell as a

practical teaching aid, observing their students forming Imagos while standing ready to curtail possible disaster. +2 Reach: For one Potentia, any attempt to Counterspell (p. 192) a spell cast within the area gains the rote action quality, as the plainly visible Imago makes the spell easy to decipher.

Space

Spirit

Time