Mage/Theme/Orders/Unnamed Nation/Player Roles: Difference between revisions

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* '''Talekeeper''' - So much was lost with the fall of the Lenape consilium.  Oral traditions are wonderful cultural pieces, but do not leave records for posterity. That lesson having been learned, the Talekeeper seeks out such stories and tales, allegories and teachings, and commits them to the Lorehouse.  The Talekeeper is also responsible for stewardship of the Tree along with the Mysterium's repreentative, and for safekeeping the mysteries uncovered through its study.  They are expected to be teachers, communicators, and sages in their own right.  It so happens that the best Elders were often Talekeepers.<br>'''Prerequisites:''' Prime 2, Spirit 2, Life 2, Mind 2, Occult 4 (Mysteries), Academics 3 (Research), Children of the Tree Status 3.<br>'''Current Talekeeper''': [[Weaver]]
* '''Talekeeper''' - So much was lost with the fall of the Lenape consilium.  Oral traditions are wonderful cultural pieces, but do not leave records for posterity. That lesson having been learned, the Talekeeper seeks out such stories and tales, allegories and teachings, and commits them to the Lorehouse.  The Talekeeper is also responsible for stewardship of the Tree along with the Mysterium's repreentative, and for safekeeping the mysteries uncovered through its study.  They are expected to be teachers, communicators, and sages in their own right.  It so happens that the best Elders were often Talekeepers.<br>'''Prerequisites:''' Prime 2, Spirit 2, Life 2, Mind 2, Occult 4 (Mysteries), Academics 3 (Research), Children of the Tree Status 3.<br>'''Current Talekeeper''': [[Weaver]]


* '''Emissary''' - The Emissariate of the Children of the Tree is separated by paths.  The Acanthus serve as Emissaries of the Great Creator, the Mastigos serve as Emissaries to the River Nations, the Moros as Emissaries to the Ancestors, the Obrimos as Emissaries to the Sky Nations, and the Thyrsus as Emissaries to the Spirit Nations. What this means in practice, is that the order looks to each path to do what each path is called to do.  Acanthus look through time and consult the web of fate ordained by the Great Creator, Mastigos plumb the depths of the psyche and span the distances of the human nations, Moros deal with the dead and gross matter, Obrimos deal with the Supernal and draw fire from the heavens, while Thyrsus commune with their spirit siblings and nurture the soul in the wild things.  It is the rank and file Emissariate that the Elder looks to for guidance in deliberative matters, and assignments within the order are parceled out to the various offices of the emissariate to carry out, sometimes individually, often in tandem. Modern days have seen these ad hoc groupings of mages termed '''Delegations'''.  Particularly successful or synergistic delegations often result in new cadres forming.<br>'''Prerequisites:''' One ruling Arcana at 3, one Ruling Arcana at 2, Persuasion 2, Empathy or Subterfuge 1, Children of the Tree Status 2.<br>'''Current Emissaries''': [[Ripeka Carpenter|Rīpeka Carpenter]]
* '''Emissary''' - The Emissariate of the Children of the Tree is separated by paths.  The Acanthus serve as Emissaries of the Great Creator, the Mastigos serve as Emissaries to the River Nations, the Moros as Emissaries to the Ancestors, the Obrimos as Emissaries to the Sky Nations, and the Thyrsus as Emissaries to the Spirit Nations. What this means in practice, is that the order looks to each path to do what each path is called to do.  Acanthus look through time and consult the web of fate ordained by the Great Creator, Mastigos plumb the depths of the psyche and span the distances of the human nations, Moros deal with the dead and gross matter, Obrimos deal with the Supernal and draw fire from the heavens, while Thyrsus commune with their spirit siblings and nurture the soul in the wild things.  It is the rank and file Emissariate that the Elder looks to for guidance in deliberative matters, and assignments within the order are parceled out to the various offices of the emissariate to carry out, sometimes individually, often in tandem. Modern days have seen these ad hoc groupings of mages termed '''Delegations'''.  Particularly successful or synergistic delegations often result in new cadres forming.<br>'''Prerequisites:''' One ruling Arcana at 3, one Ruling Arcana at 2, Persuasion 2, Empathy or Subterfuge 1, Children of the Tree Status 2.<br>'''Current Emissaries''': [[Ripeka Carpenter|Rīpeka Carpenter]], [[Kayla Sockum|Kay]]


* '''Sister/Brother/Sibling''' - Until one has demonstrated competency within their ruling arcana and demonstrated a fundamental knowledge of the Cortical Precepts, they remain simply siblings of the order.  This is not a diminutive title whatsoever.  The purpose of the sibling is to learn, and the responsibility of the nation is to teach. While one is a sibling, one enjoys free access to the minds and talents of the community, and many is the sibling that generalizes their learning during this stage in development to benefit from this free exchange of ideas and experiences before seeking to demonstrate their fitness for the Emissariate.  In exchange they perform the routine duties of necessary for the ease and function of the people.  Sometimes this takes the form of menial chores such as cooking and laundry.  Other times, as life-threatening as entering battle. Most children look back on this period of their lives with fondness.<br>'''Prerequisites:''' Children of the Tree Status 1.<br>'''Current Siblings''':
* '''Sister/Brother/Sibling''' - Until one has demonstrated competency within their ruling arcana and demonstrated a fundamental knowledge of the Cortical Precepts, they remain simply siblings of the order.  This is not a diminutive title whatsoever.  The purpose of the sibling is to learn, and the responsibility of the nation is to teach. While one is a sibling, one enjoys free access to the minds and talents of the community, and many is the sibling that generalizes their learning during this stage in development to benefit from this free exchange of ideas and experiences before seeking to demonstrate their fitness for the Emissariate.  In exchange they perform the routine duties of necessary for the ease and function of the people.  Sometimes this takes the form of menial chores such as cooking and laundry.  Other times, as life-threatening as entering battle. Most children look back on this period of their lives with fondness.<br>'''Prerequisites:''' Children of the Tree Status 1.<br>'''Current Siblings''':

Revision as of 08:04, 7 May 2020

These roles were created specifically for From Dusk Till Jawn and are subject to revision in play.

NPC Roles

  • Elder - The Elder's role will always be held by an NPC. The Elder is always the oldest member of the order in terms of real years. This does not always result in the most powerful mage serving in the role, but it does ensure that the patience of age and the wisdom of the years temper the youthful energy and impetuous nature of the young. This figure *is* a leader, but is not a commander. The Elder provides guidance and counsel, insight and compassion. The Elder works to bring consensus to an issue, and unite both sides in the proper course and not always in compromise. In general matters, the decisions of the Elder are often sought out singly, such as when two Magi have a dispute over a concept, or in the dispensation of an artifact or piece of tass. Matters that touch on the community, however, are always brought before the order as a whole for deliberation.
    Prerequisites: Children of the Tree Status 4.
    Current Elder: Balm

PC Roles

  • War Maker - The astute will note that war-fighting abilities are not a prerequisite for being a War Maker. In point of fact, the War Maker's first job is to ensure there aren't any more. They are expert negotiators, keen investigators, masters of the human condition, and accomplished mediators. Working with the Emissaries, the Warmaker steps in when violence seems inevitable to see if the matter cannot be resolved peacefully. When war actually does break out, however, the Warmaker's knowledge is such that it puts the order on a solid foundation as a result of the prior negotiations. Strategy and tactics come naturally to the Warmaker, and under its guidance, the warriors of the order understand that the bloodshed they must undertake was not for a lack of effort.
    Prerequisites: Academics 3 (Warfare), Occult 3 (Cortical Precepts), Persuasion 2 (Leadership), Empathy or Subterfuge 2 (Negotiation), Children of the Tree Status 3.
    Current Warmaker: Peacekeeper
  • Talekeeper - So much was lost with the fall of the Lenape consilium. Oral traditions are wonderful cultural pieces, but do not leave records for posterity. That lesson having been learned, the Talekeeper seeks out such stories and tales, allegories and teachings, and commits them to the Lorehouse. The Talekeeper is also responsible for stewardship of the Tree along with the Mysterium's repreentative, and for safekeeping the mysteries uncovered through its study. They are expected to be teachers, communicators, and sages in their own right. It so happens that the best Elders were often Talekeepers.
    Prerequisites: Prime 2, Spirit 2, Life 2, Mind 2, Occult 4 (Mysteries), Academics 3 (Research), Children of the Tree Status 3.
    Current Talekeeper: Weaver
  • Emissary - The Emissariate of the Children of the Tree is separated by paths. The Acanthus serve as Emissaries of the Great Creator, the Mastigos serve as Emissaries to the River Nations, the Moros as Emissaries to the Ancestors, the Obrimos as Emissaries to the Sky Nations, and the Thyrsus as Emissaries to the Spirit Nations. What this means in practice, is that the order looks to each path to do what each path is called to do. Acanthus look through time and consult the web of fate ordained by the Great Creator, Mastigos plumb the depths of the psyche and span the distances of the human nations, Moros deal with the dead and gross matter, Obrimos deal with the Supernal and draw fire from the heavens, while Thyrsus commune with their spirit siblings and nurture the soul in the wild things. It is the rank and file Emissariate that the Elder looks to for guidance in deliberative matters, and assignments within the order are parceled out to the various offices of the emissariate to carry out, sometimes individually, often in tandem. Modern days have seen these ad hoc groupings of mages termed Delegations. Particularly successful or synergistic delegations often result in new cadres forming.
    Prerequisites: One ruling Arcana at 3, one Ruling Arcana at 2, Persuasion 2, Empathy or Subterfuge 1, Children of the Tree Status 2.
    Current Emissaries: Rīpeka Carpenter, Kay
  • Sister/Brother/Sibling - Until one has demonstrated competency within their ruling arcana and demonstrated a fundamental knowledge of the Cortical Precepts, they remain simply siblings of the order. This is not a diminutive title whatsoever. The purpose of the sibling is to learn, and the responsibility of the nation is to teach. While one is a sibling, one enjoys free access to the minds and talents of the community, and many is the sibling that generalizes their learning during this stage in development to benefit from this free exchange of ideas and experiences before seeking to demonstrate their fitness for the Emissariate. In exchange they perform the routine duties of necessary for the ease and function of the people. Sometimes this takes the form of menial chores such as cooking and laundry. Other times, as life-threatening as entering battle. Most children look back on this period of their lives with fondness.
    Prerequisites: Children of the Tree Status 1.
    Current Siblings: