User talk:AdHocAvenger
Please list modified and unmodified values. (Such as your full init and your init modified by weapon penalties. Your defense when you're unarmed vs. armed, if different, etc.
TEMPLATE - DO NOT CHANGE - USE WHAT APPLIES
- Init:
- Clarity:
- Defense:
- Speed:
- Armor:
- Contracts Active:
- Spells Active: Spell (Book, Page) (Potency, Duration)
- Equipment:
- Conditions:
- Spells Effecting:
Kotahi
- Init: 16
- Wisdom: 7
- Defense: 12
- Speed: 21
- Armor: 9/1
- Contracts Active: N/A
- Spells Active: Heightened Senses (Mage 2e, Page 148) (Potency 5, Duration Scene, cast on group), Wards and Signs (Mage 2e, Page 170) (Potency 6, Duration Scene, cast on group)
- Equipment: Assault Rifle
- Conditions: none
- Spells Effecting: Accelerate (+5 to Defense before doubling and rote dodge), Aegis (Armour 5), Augment Mind (Composure, Resolve, and Wits +5), Gain Skill (Firearms and Persuasion +5), Heightened Senses (+5 on Perception rolls, can track by scent), Honing the Form (Physical Attributes +6), Mental Shield +6, Telepathy, Transform Life (Immunities, Thick Hide, Wall-Crawling, Senses (Echolocation), and Environmental Adaptation), Wards and Signs (Withstand 6 against all spells)
Little Fox
- Init: 17
- Health: 13
- Defense: 22
- Wisdom: 7
- Speed: 21
- Armor: 10/5 from Thick Hide, Aegis, Matter Shield
- Spells Active: Spell (Book, Page) (Potency, Duration):
- Equipment: Heavy Pistol - 1L, 8A/Knockdown, Long range, Medium capacity, -4 initiative, 3 strength, size 1, Avail 3
- Conditions: Steadfast
- Spell Load: 2
- Spells Effecting:
Fox: +5 to Dex and Stamina. Transform Life w/ Immunities, Leaping, Wall-Crawling, Senses (Echolocation), and Environmental Adaptation Machine Invisibility with invisibility to Golems and Zombies
Vasha: You all have +6 to Athletics, Firearms, Stealth. +4 Crafts, maxed at 5. Each of you also gets 4 rote actions.
Harmony: You all get +6 to rolls, up to 6 uses each. This can include spellcasting. You also get 3 conditions. (Charmed, Steadfast, Inspired)
Hearth: Aegis Potency 5 (Armor +5) Incognito Presence Supernal Veil & Cloak Nimbus
Kotahi: Ephemeral Enchantment: 4 magazines per person Heightened Senses: Perception +6 and instinctive track by scent
Kay: Ghost SHield and Soul Armor
Hearth
- Init: +5
- Clarity:
- Defense: 4
- Speed: 9
- Armor: 5
- Contracts Active:
- Spells Active: Spell (Book, Page) (Potency, Duration)
- Primal Transfer (SoS, 71) (4, 1 day)
- Equipment: Longsword 3L
- Conditions: Steadfast, Inspired
- Spells Effecting:
- Combined Supernal Veil+Cloak Nimbus (Core, 167-8) (1 day)
- Machine Invisibility (Core, 156) (1 day, applies to unliving constructs animated with magic.)
- Incognito Presence (Core, 160) (1 day)
- Aegis (Core, 156) (1 day) 5 General Armor, immune to AP
- Enhance Skill: +4 to Stealth, 4 Rote Actions
- Ephemeral Enchantment: 4 magazines per person
- Heightened Senses: Perception +6 and instinctive track by scent
- Honing the Form: Dex and Stamina +5
- Gain Skill: Athletics, Firearms, and Stealth +6, breaks cap
Simon
- Init: 9
- Integrity: 7
- Defense: 9
- Speed: 15
- Armor: 1/3 (Mundane), 5/5 Aegis (Immune to Armor Piercing) = 6/8 Armor
- Spells Active: Spell (Book, Page) (Potency, Duration)
- Equipment: Kevlar Vest (1/3), Light Pistol (Suppressed), Assault Rifle (Suppressed), Lockpicking Kit (+2 to lockpicking)
- Conditions: Charmed, Steadfast, Inspired
- Spells Effecting: