User talk:Pax: Difference between revisions

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* Conditions:
* Conditions:
* Spells Effecting:  
* Spells Effecting:  
=== Little Fox ===
* Init: 9 (modified by +dex)
* Defense: 6
* Speed: 12
* Armor: 2/1 from Transform Life
* Spells Active: Honing the Form (Nevermore, Ray, Fox) p 150 MtAw, Potency 3, Duration 1 month
Transform Life  p 150 MtAw, (Echolocation, Thick Hide - under clothes, Immunity: Toxins, Wall-Walking), Exceptional success - Praxis - (regain all Potentia spent), no paradox, 4 potency, 1 day duration, up to 4 targets. 3 successes.
Machine Invisibility - p 150 MtAw - +1 Reach to affect unliving constructs animated with magic as well as all machines - 1 Potency - no paradox, 1 day duration, up to 4 targets, 2 successes
* Equipment: Dedicated Path Tool: necklace; Order Tool: cellphone.
* Conditions: None right now!
* Spells Effecting:


=== Nevermore ===
=== Nevermore ===

Revision as of 00:29, 18 June 2020

Please list modified and unmodified values. (Such as your full init and your init modified by weapon penalties. Your defense when you're unarmed vs. armed, if different, etc.

TEMPLATE - DO NOT CHANGE - USE WHAT APPLIES

  • Init:
  • Clarity:
  • Defense:
  • Speed:
  • Armor:
  • Contracts Active:
  • Spells Active: Spell (Book, Page) (Potency, Duration)
  • Equipment:
  • Conditions:
  • Spells Effecting:

Little Fox

  • Init: 9 (modified by +dex)
  • Defense: 6
  • Speed: 12
  • Armor: 2/1 from Transform Life
  • Spells Active: Honing the Form (Nevermore, Ray, Fox) p 150 MtAw, Potency 3, Duration 1 month

Transform Life p 150 MtAw, (Echolocation, Thick Hide - under clothes, Immunity: Toxins, Wall-Walking), Exceptional success - Praxis - (regain all Potentia spent), no paradox, 4 potency, 1 day duration, up to 4 targets. 3 successes. Machine Invisibility - p 150 MtAw - +1 Reach to affect unliving constructs animated with magic as well as all machines - 1 Potency - no paradox, 1 day duration, up to 4 targets, 2 successes

  • Equipment: Dedicated Path Tool: necklace; Order Tool: cellphone.
  • Conditions: None right now!
  • Spells Effecting:



Nevermore

  • Init: 7 (5 base +2 for spell below)
  • Clarity: n/a (Integrity 7 if applicable)
  • Defense: 5
  • Speed: 12 (10 base +2 for spell below)
  • Armor: 1/0 (torso, arms, legs)
  • Contracts Active: n/a
  • Spells Active:
  • Equipment: coat (1/0 armor), satchel full'o'junk
  • Conditions: Informed (Rat Host Plot) from waaaaay back in downtime actions or threads.
  • Spells Effecting:Strings of Fate (Bonus toward Remaining At Liberty and Defeating the Beshilu) from Vasha, Honing the Form (+2 Dexterity) from Fox. Possibly Fate Armor from Vasha.

Jeremiah

  • Init: 5
  • Wisdom: 7
  • Defense: 4
  • Speed: 9
  • Armor: Mind Armor (3)
  • Spells Active: Augment Mind (Potency 4, +2 to both Int and Wits), The Outward and Inward Eye
  • Equipment: n/a
  • Conditions: Steadfast (from AM casting roll)
  • Spells Effecting:

Floretta

  • Init: 4
  • Humanity: 6
  • Defense: 2
  • Speed: 9
  • Armor: 1/0
  • Discipline Active: Protean 2 (Tremor Senses, Feral Senses, Wallcrawling)
  • Spells Active: N/A
  • Equipment: Armor 1/0, Punch Dagger, Brass Knuckles
  • Conditions:
  • Spells Effecting: