User talk:Pax

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Please list modified and unmodified values. (Such as your full init and your init modified by weapon penalties. Your defense when you're unarmed vs. armed, if different, etc.

TEMPLATE - DO NOT CHANGE - USE WHAT APPLIES

  • Init:
  • Clarity:
  • Defense:
  • Speed:
  • Armor:
  • Contracts Active:
  • Spells Active: Spell (Book, Page) (Potency, Duration)
  • Equipment:
  • Conditions:
  • Spells Effecting:

Little Fox

  • Init: 9 (modified by +dex)
  • Defense: 6
  • Speed: 12
  • Armor: 2/1 from Transform Life
  • Spells Active: Honing the Form (Nevermore, Ray, Fox) p 150 MtAw, Potency 3, Duration 1 month

Transform Life p 150 MtAw, (Echolocation, Thick Hide - under clothes, Immunity: Toxins, Wall-Walking), Exceptional success - Praxis - (regain all Potentia spent), no paradox, 4 potency, 1 day duration, up to 4 targets. 3 successes. Machine Invisibility - p 150 MtAw - +1 Reach to affect unliving constructs animated with magic as well as all machines - 1 Potency - no paradox, 1 day duration, up to 4 targets, 2 successes

  • Equipment: Dedicated Path Tool: necklace; Order Tool: cellphone.
  • Conditions: None right now!
  • Spells Effecting:


Dandelion

  • Init: Modifier: 7
  • Integrity: 7 (Effective 11 for the purpose of Abjuration)
  • Defense: 4
  • Speed: 10
  • Armor: NA
  • Contracts Active: NA
  • Spells Active: NA
  • Other Active Powers: Watch this space
  • Equipment: NA
  • Conditions: Shaken, not Stirred
  • Spells Effecting: None yet

Jeremiah

  • Init: 5
  • Wisdom: 7
  • Defense: 4
  • Speed: 9
  • Armor: Mind Armor (3)
  • Spells Active: Augment Mind (Potency 4, +2 to both Int and Wits), The Outward and Inward Eye
  • Equipment: n/a
  • Conditions: Steadfast (from AM casting roll)
  • Spells Effecting:

Floretta

  • Init: 4
  • Humanity: 6
  • Defense: 2
  • Speed: 9
  • Armor: 1/0
  • Discipline Active: Protean 2 (Tremor Senses, Feral Senses, Wallcrawling)
  • Spells Active: N/A
  • Equipment: Armor 1/0, Punch Dagger, Brass Knuckles
  • Conditions:
  • Spells Effecting: