User talk:Spider: Difference between revisions

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=== Sigrun ===
=== Sigrun ===
* Init: 7
* Init: 12
* Clarity: 8
* Clarity: 8
* Defense: 17
* Defense: 17

Revision as of 00:45, 24 January 2021

Please list modified and unmodified values. (Such as your full init and your init modified by weapon penalties. Your defense when you're unarmed vs. armed, if different, etc.)

TEMPLATE - DO NOT CHANGE - USE WHAT APPLIES

  • Init:
  • Clarity:
  • Defense:
  • Speed:
  • Armor:
  • Contracts Active:
  • Spells Active: Spell (Book, Page) (Potency, Duration)
  • Equipment:
  • Conditions:
  • Spells Affecting:

Rosalyn

  • Init: 6
  • Clarity: 5
  • Defense: 8
  • Speed: 11
  • Armor: BoP 5/5 (natural 2/0)
  • Contracts Active:
    • Relentless Pursuit - Tracking
    • Pipes of the Beastcaller - Bird & Squirrel Scouts
    • Mastermind's Gambit - +5 to FOLLOW THE DAMN PLAN Y'ALL
  • Merits & Stuff:
    • Noblesse Oblige: +1 on contract rolls
    • Greyhound: 3 suxx exceptional in a chase
    • Seizing the Edge: Always Edge in first turn, opponents make a Wits+Comp roll as if ambushed
    • Hedge Sense: +2 Hedge navigation
    • Dryad Blessing: 3 suxx exceptional for Survival rolls in wooded areas
  • Equipment: Art Nouveau Bow (8L Accurate, Piercing), Survival Kit (+2 Advanced)
  • Conditions: Clarity Armor 5
  • Friends:
    • Elio, Vicious Unicorn (+5 init, 3/2 armor, partial concealment for Ros, +5 Stealth, etc)
    • Agate, Adorable Griffon (Flight, Falconry FS 2, etc)

Sigrun

  • Init: 12
  • Clarity: 8
  • Defense: 17
  • Speed: 12
  • Armor: 9/5
  • Contracts Active: Fae Cunning, Child of the Hearth, Vigilance of Ares, Primal Glory (Fire)
  • Equipment: Sigsverd, Shield of the Valkyrjar, Brigandine Armor, Horse, Two Spears, an Axe, a bunch of throwing daggers, longbow, arrows.
  • Conditions:

Spicy

  • Init: 6 (5 with token greatsword)
  • Clarity: 6
  • Defense: 6 (5 with Armor)
  • Speed: 12
  • Armor: 2/0 (Leather armor)
  • Contracts Active: None
  • Equipment: Long Sword from Sigrun, Everstill Cleaver (Greatsword token), 7 Sadberry Hedgefruit (glamour restoring)
  • Conditions:
  • Merits: Parkour 3, Hedge Sense
  • Friends: The terrifying Badgermole

Dreamspun Hedgefoot: Burrowing Many Leagues Tricksterskin: The creature can turn into spike-ladden leather duster with a toothy hood that grants +3 to Intimidation Thornbeast: The claws on this thing are terrifying, compounded with the fierceness of a badger and mole combined. +2 dice to attack rolls, 2L claws.

Attributes: Intelligence 2, Wits 4, Resolve 3, Strength 4, Dexterity 3,Stamina 3, Presence 4, Manipulation 1, Composure 3 Skills: Athletics 3, Brawl 4* (Thornbeast), Intimidate 2* (Instead of Survival) Stealth 5* (Dreamspun) Willpower: 6 Initiative: 11 Defense: 6 Speed: 28 (species factor 14), Burrow Speed 14 Size: 4 Weapons/Attacks: Bite/Claw: +2L, 8 dice

Health: 7 Wyrd: 1 Max Glamour: 6

Artie

  • Init: 6 (8 normal)
  • Clarity: 8
  • Defense: 13 base, 16 most rounds, 23 max
  • Speed: 13
  • Armor: 9/9
  • Contracts Active: BoP x2, Flames of Summer (exceptional), Walls have ears, Primal Glory (metal), Relentless Pursuit (Buidhe)
  • Spells Active: Spell (Book, Page) (Potency, Duration) N/A
  • Equipment: Backpack, Swiftgard, pepper spray, rope, flashlights, glow sticks, knives, face mask, goggles, snacks, bottled water and juice, dirty sneakers, binoculars, matches, rolls of quarters, duct tape.
  • Conditions: Steadfast
  • Spells Affecting:


Asbolus

  • Init: 6
  • Clarity: 7
  • Defense: 6
  • Speed: 10
  • Armor: 2/1
  • Contracts Active: Relentless Pursuit (Buidhe)
  • Merits: Acute Senses, Danger Sense, Greyhound, Trained Observer
  • Equipment: Throwing Knives (Dmg 0, Init -1)
  • Conditions:
  • Spells Affecting: