Sierra Roen/Hooks

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Prodigal Daughter: She went out into the great wide world to do her own thing, and returned after the Wounding of Bancroft. She's still checking up and checking in on all of the people from her past in Philadelphia. Unfortunately, a lot of them are dead.

Wanderlust Polyglot: She admits she once spent as long as two years in a single place; besides that, she's been a tumbleweed since her Change in 2005, and is conversational in several languages.

Shadow Dealer: She is keenly disposed towards negotiating with spirits -- and when necessary, dealing with them in other ways.

Joints Don't Bend That Way: She's safe walking alone down a dark alley, let's leave it at that.

Rite Master and Fetish Crafter: She's always looking to learn new Rites, and will exchange like for like, or help someone with a Fetish creation.

You Cannot Hide: Sierra is remarkably present in the physical world for a Bone Shadow, with a preternaturally high affinity for both the Hisil and the Gurihal, decoding bits of information from either like a cypher. She is a devastating tracker through both realms, unflagging and relentless once on the Hunt.

Ephemeral Sorceress: Sierra's attunement with the Shadow is unsettling even for some Uratha; she draws on spiritual Influences with enough deftness that it would be easy to mistake her for a mage. Unless she wolfed out. Then it would be pretty hard.