User talk:Pax: Difference between revisions

From From Dusk till Jawn
Jump to navigation Jump to search
No edit summary
 
(69 intermediate revisions by 9 users not shown)
Line 1: Line 1:
Please list modified and unmodified values.  (Such as your full init and your init modified by weapon penalties.  Your defense when you're unarmed vs. armed, if different, etc.


=== TEMPLATE - DO NOT CHANGE - USE WHAT APPLIES ===
__NOTOC__
* Init:
[[Image:Packbanner.png|center]]
* Clarity:
* Defense:
* Speed:
* Armor:
* Contracts Active:
* Spells Active: Spell (Book, Page) (Potency, Duration)
* Equipment:
* Conditions:
* Spells Effecting:


=== Vasily "Vasha" "Pavlichenko" Tometchko ===
<div>
* Init: 22 (Acceleration makes him go first.)
{| width="100%" id="{{{Layout table id|layoutTable}}}"
* Clarity: N/A
|-
* Defense: 13
| colspan="2" | <center>This pack is in development<br>DM Pax for deets</center>
* Speed: 13
|-
* Armor: 3/2
! colspan="2" style="text-align:center;" | Pack Concept
* Contracts Active: N/A
|-
* Spells Active: Spell (Book, Page) (Potency, Duration)
| colspan="2" |
** Combined Augment Mind: (M:tA: p161) (8, 1 Month) Each has potency 8 w/ 2 reach to push past mortal limits. 7 Mana spent for paradox mitigation over a 3 hour ritual period. (+8 to Wits, +8 to Composure)
'''''Pack Name''''': This pack is in development.
** Combined Gain Skill: (M:tA: p163) (7, 1 Month) Each has potency 7 w/ 1 reach to push past mortal limits. 4 Mana spent for paradox mitigation over a 3 hour ritual period.  (+7 to Athletics, +7 to Firearms)
|-
** Combined Superlative Luck & Acceleration: (M:tA: p137 & p188) (7, 1 Month) Each has Potency 7.  1 reach to grant rote dodge, 1 to divide extended intervals by potency.  No mana spent over a 3 hour ritual period.  (+7 rote actions, rote dodge, +7 to defense before doubling for dodge, always top of init, clash of wills if another power would make them go first.)
| width="65%" valign="top" |
** Combined Acceleration & Augment Mind: (M:tA: p188 & 161) Each has 5 potency. 1 reach to grant rote dodge, 1 to divide extended intervals by potency.  No mana spent over a 3 hour ritual period.  (+5 to composure, rote dodge, +7 to defense before doubling for dodge, always top of init, clash of wills if another power would make them go first.) '''CAST ON REST OF TEAM'''
{|
* Equipment:  
! style="text-align:center;" | Members
** Milspec Flamethrower
|-
** 10 Heavy High Explosive Frag Grenades
|
** 2 AK-47s
{| align="center"
** 1 Undermount Grenade Launcher
|-
** Lots of ammo
! colspan="2" | [[Sierra Roen]] - Their Role
** 1 Shotgun
! colspan="2" | Name Here - Their Role
** 5 Heavy Pistols
|-
** 1 Respirator
| [[Image:PackSierra.png|x150px]]
** 1 Tactical Radio
| width="300" |<br>
** Liezel's disease resistance coin.
'''Auspice''': Irraka<br>
** Nevvy's Prayer Amulet
'''Tribe''': Bone Shadows<br>
** Conditions:  
| [[Image:WhoSierra.png|x150px]]
* Spells Effecting:
| width="300" |<br>
** Combined Augment Mind: (M:tA: p161) (8, 1 Month) Each has potency 8 w/ 2 reach to push past mortal limits. 7 Mana spent for paradox mitigation over a 3 hour ritual period. (+8 to Wits, +8 to Composure)
'''Auspice''': Auspice<br>
** Combined Gain Skill: (M:tA: p163) (7, 1 Month) Each has potency 7 w/ 1 reach to push past mortal limits.  4 Mana spent for paradox mitigation over a 3 hour ritual period.  (+7 to Athletics, +7 to Firearms)
'''Tribe''': Tribe<br>
** Combined Superlative Luck & Acceleration: (M:tA: p137 & p188) (7, 1 Month) Each has Potency 7.  1 reach to grant rote dodge, 1 to divide extended intervals by potency.  No mana spent over a 3 hour ritual period.  (+7 rote actions, rote dodge, +7 to defense before doubling for dodge, always top of init, clash of wills if another power would make them go first.)
|-
** Combined Hone the Form & Exorcist Eye: (M:tA: p150 & p180) (6, 1 Month) Each has Potency 6.  1 reach to allow seeing through the gauntlet, 1 reach for exceeding human norms.  +2 Strength, +1 Dex, +3 Stamina)
! colspan="2" | Name Here - Their Role
** Cast on Vasha's Gear: Ephemeral Enchantment M:tA p169 by Mei for 1 month, 2 Potency.
! colspan="2" | Name Here - Their Role
|-
| [[Image:WhoSierra.png|x150px]]
| width="300" |<br>
'''Auspice''': Auspice<br>
'''Tribe''': Tribe<br>
| [[Image:WhoSierra.png|x150px]]
| width="300" |<br>
'''Auspice''': Auspice<br>
'''Tribe''': Tribe<br>
|}
|-
! style="text-align:center;" | Recruiting
|-
| '''Is this pack recruiting?''': Yes


=== JUNO ===
'''What does this pack do?''': We'll see.
* Init: 7
* Clarity: WISDOM=7
* Defense: 3
* Speed: 9
* Armor: 0
* Contracts Active:
* Spells Active: (Book, Page) (Potency, Duration)
** Ex Nihilo (Stacked x3): (MtA p159) (Potency 5, Duration: Indefinite) - Heavy Revolver, Shotgun, Big Game Rifle, all +5 Firearms equipment bonus as per spell
** Wonderful Machine (Stacked x2): (MtA P157) (Potency 5, Duration: Indefinite) - combining Heavy Pistol w/BG Rifle, moving 5L Damage, Extreme Range, Scope slide, Stun quality, +5 equipment bonus from Rifle; combining Heavy Revolver with AR, moving 3L Damage, Long Range, High Capacity, 8-Again, Stun quality, scope slide from AR.
** Open
** Open
** Open
** Open
* Equipment: Heavy Pistol - 5L, Extreme Range, medium capacity, -4 init, 3 strength, 1 size, 8A/KD/Stun, scope slide, +5 equipment bonus to Firearms; Heavy Revolver- 3L, Long Range, High capacity, -2 initiative, 3 Str, Size 1, 8A/Stun, scope slide, +5 equipment bonus to Firearms; Shotgun - 3L, Medium Range, Low Capacity, -4 initiative, 3 strength, Size 2, +5 equipment bonus to firearms.
* Conditions: Steadfast, Charmed, and 8-again on any 3 mundane rolls you choose for the week. Thank you, River!
* Spells Effecting: whatever Fate jumbo River did to make the above happen


=== Ianthe ===
'''What is this pack looking for?''': We'll see.
* Init: 10
* Clarity: 7
* Defense: 10
* Speed: 5
* Armor: 3/1
* Contracts Active: Fae Cunning, Flames of Summer, Vigilance of Ares
* Spells Active: N/A
* Equipment:
**Chainmail
**Longbow
**Quiver
* Conditions:
* Spells Effecting:
** Combined Acceleration & Augment Mind: (M:tA: p188 & 161) Each has 5 potency. 1 reach to grant rote dodge, 1 to divide extended intervals by potency.  No mana spent over a 3 hour ritual period.  (+5 to composure, rote dodge, +7 to defense before doubling for dodge, always top of init, clash of wills if another power would make them go first.)


'''What does this pack have to offer?''': We'll see.
|-
! style="text-align:center;" | Services
|-
| '''What can this pack do for non-members?'''  Provide temporary accommodations to People passing through their territory, and bargain for information.


===Arthur===
'''What territory does this pack publicly claim?''' I'll tell you once I look at a map.
* Init: 12
|-
* Clarity: 11 (base 6)
! style="text-align:center;" | Logs
* Defense: varies. Plz ask
|-
* Speed: 11 (55 w/ acceleration)
| {{:Pack Name/Logs}}
* Armor: 8/8
|-
* Contracts Active: Blessing of Perfection, Walls Have Ears, Elemental Weapon, Primal Glory, Flames of Summer
|}
* Spells Active: N/A
| width="35%" |
* Equipment:  
{|
** Reinforced clothes (BoP)
! style="text-align:center;" | Totem and Territory
** Metal Spear (Elemental Weap, 5L, Init +0, 9-again)
|-
** Pepper Spray
|
** Knives x 6
===Totem Here===
* Conditions: Informed, Inspired
'''Rank:''' <br>
* Spells Effecting:
'''Resonances:'''  <br>
** Combined Acceleration & Augment Mind: (M:tA: p188 & 161) Each has 5 potency. 1 reach to grant rote dodge, 1 to divide extended intervals by potency.  No mana spent over a 3 hour ritual period.  (+5 to composure, rote dodge, +7 to defense before doubling for dodge, always top of init, clash of wills if another power would make them go first.)
'''Aspiration:''' 


===Local Effects===


 
|-
===Guy Dagenham===
! style="text-align:center;" | Know Our Mark
*Init: 7 (12 with comp buff) (go first with Acceleration)
|-
*Clarity:
| [[Image:Packbanner.png|200px|center]]
*Defense: 8 (15 with buff)
|-
*Speed: 13
|}
*Armor: 4/4 (plus activated Resilience for 7/4, 6/4 against banes)
|}
 
*Contracts Active:
Blessing of Perfection from Arthur (Disciplines Active: Protean 2, 4 pg 139, 140; Vigor, Resilience, Celerity, pg 141, 141, 130; Coil of the Wyrm 1,2 pg 157)
 
*Spells Active: Spell (Book, Page) (Potency, Duration)
 
*Equipment:
 
Reinforced clothing
 
*Conditions:
 
*Spells Effecting:
Combined Acceleration & Augment Mind: (M:tA: p188 & 161) Each has 5 potency. 1 reach to grant rote dodge, 1 to divide extended intervals by potency. No mana spent over a 3 hour ritual period. (+5 to composure, rote dodge, +7 to defense before doubling for dodge, always top of init, clash of wills if another power would make them go first.)

Latest revision as of 06:54, 1 February 2021


File:Packbanner.png
This pack is in development
DM Pax for deets
Pack Concept

Pack Name: This pack is in development.

Members
Sierra Roen - Their Role Name Here - Their Role

Auspice: Irraka
Tribe: Bone Shadows


Auspice: Auspice
Tribe: Tribe

Name Here - Their Role Name Here - Their Role

Auspice: Auspice
Tribe: Tribe


Auspice: Auspice
Tribe: Tribe

Recruiting
Is this pack recruiting?: Yes

What does this pack do?: We'll see.

What is this pack looking for?: We'll see.

What does this pack have to offer?: We'll see.

Services
What can this pack do for non-members? Provide temporary accommodations to People passing through their territory, and bargain for information.

What territory does this pack publicly claim? I'll tell you once I look at a map.

Logs
Pack Name/Logs
Totem and Territory

Totem Here

Rank:
Resonances:
Aspiration:

Local Effects

Know Our Mark
File:Packbanner.png