User talk:Pax: Difference between revisions

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Please list modified and unmodified values.  (Such as your full init and your init modified by weapon penalties.  Your defense when you're unarmed vs. armed, if different, etc.


=== TEMPLATE - DO NOT CHANGE - USE WHAT APPLIES ===
__NOTOC__
* Init:
[[Image:Packbanner.png|center]]
* Clarity:
* Defense:
* Speed:
* Armor:
* Contracts Active:
* Spells Active: Spell (Book, Page) (Potency, Duration)
* Equipment:
* Conditions:
* Spells Effecting:


=== Vasily "Vasha" "Pavlichenko" Tometchko ===
<div>
* Init: 22 (Acceleration makes him go first.)
{| width="100%" id="{{{Layout table id|layoutTable}}}"
* Clarity: N/A
|-
* Defense: 13
| colspan="2" | <center>This pack is in development<br>DM Pax for deets</center>
* Speed: 13
|-
* Armor: 3/2
! colspan="2" style="text-align:center;" | Pack Concept
* Contracts Active: N/A
|-
* Spells Active: Spell (Book, Page) (Potency, Duration)
| colspan="2" |
** Combined Augment Mind: (M:tA: p161) (8, 1 Month) Each has potency 8 w/ 2 reach to push past mortal limits. 7 Mana spent for paradox mitigation over a 3 hour ritual period. (+8 to Wits, +8 to Composure)
'''''Pack Name''''': This pack is in development.
** Combined Gain Skill: (M:tA: p163) (7, 1 Month) Each has potency 7 w/ 1 reach to push past mortal limits. 4 Mana spent for paradox mitigation over a 3 hour ritual period.  (+7 to Athletics, +7 to Firearms)
|-
** Combined Superlative Luck & Acceleration: (M:tA: p137 & p188) (7, 1 Month) Each has Potency 7.  1 reach to grant rote dodge, 1 to divide extended intervals by potency.  No mana spent over a 3 hour ritual period.  (+7 rote actions, rote dodge, +7 to defense before doubling for dodge, always top of init, clash of wills if another power would make them go first.)
| width="65%" valign="top" |
** Combined Acceleration & Augment Mind: (M:tA: p188 & 161) Each has 5 potency. 1 reach to grant rote dodge, 1 to divide extended intervals by potency.  No mana spent over a 3 hour ritual period.  (+5 to composure, rote dodge, +7 to defense before doubling for dodge, always top of init, clash of wills if another power would make them go first.) '''CAST ON REST OF TEAM'''
{|
* Equipment:  
! style="text-align:center;" | Members
** Milspec Flamethrower
|-
** 10 Heavy High Explosive Frag Grenades
|
** 2 AK-47s
{| align="center"
** 1 Undermount Grenade Launcher
|-
** Lots of ammo
! colspan="2" | [[Sierra Roen]] - Their Role
** 1 Shotgun
! colspan="2" | Name Here - Their Role
** 5 Heavy Pistols
|-
** 1 Respirator
| [[Image:PackSierra.png|x150px]]
** 1 Tactical Radio
| width="300" |<br>
** Liezel's disease resistance coin.
'''Auspice''': Irraka<br>
** Nevvy's Prayer Amulet
'''Tribe''': Bone Shadows<br>
** Conditions:  
| [[Image:WhoSierra.png|x150px]]
* Spells Effecting:
| width="300" |<br>
** Combined Augment Mind: (M:tA: p161) (8, 1 Month) Each has potency 8 w/ 2 reach to push past mortal limits. 7 Mana spent for paradox mitigation over a 3 hour ritual period. (+8 to Wits, +8 to Composure)
'''Auspice''': Auspice<br>
** Combined Gain Skill: (M:tA: p163) (7, 1 Month) Each has potency 7 w/ 1 reach to push past mortal limits.  4 Mana spent for paradox mitigation over a 3 hour ritual period.  (+7 to Athletics, +7 to Firearms)
'''Tribe''': Tribe<br>
** Combined Superlative Luck & Acceleration: (M:tA: p137 & p188) (7, 1 Month) Each has Potency 7.  1 reach to grant rote dodge, 1 to divide extended intervals by potency.  No mana spent over a 3 hour ritual period.  (+7 rote actions, rote dodge, +7 to defense before doubling for dodge, always top of init, clash of wills if another power would make them go first.)
|-
** Combined Hone the Form & Exorcist Eye: (M:tA: p150 & p180) (6, 1 Month) Each has Potency 6.  1 reach to allow seeing through the gauntlet, 1 reach for exceeding human norms.  +2 Strength, +1 Dex, +3 Stamina)
! colspan="2" | Name Here - Their Role
** Cast on Vasha's Gear: Ephemeral Enchantment M:tA p169 by Mei for 1 month, 2 Potency.
! colspan="2" | Name Here - Their Role
|-
| [[Image:WhoSierra.png|x150px]]
| width="300" |<br>
'''Auspice''': Auspice<br>
'''Tribe''': Tribe<br>
| [[Image:WhoSierra.png|x150px]]
| width="300" |<br>
'''Auspice''': Auspice<br>
'''Tribe''': Tribe<br>
|}
|-
! style="text-align:center;" | Recruiting
|-
| '''Is this pack recruiting?''': Yes


=== JUNO ===
'''What does this pack do?''': We'll see.
* Init: 7
* Clarity: WISDOM=7
* Defense: 3
* Speed: 9
* Armor: 0
* Contracts Active:
* Spells Active: (Book, Page) (Potency, Duration)
** Ex Nihilo (Stacked x3): (MtA p159) (Potency 5, Duration: Indefinite) - Heavy Revolver, Shotgun, Big Game Rifle, all +5 Firearms equipment bonus as per spell
** Wonderful Machine (Stacked x2): (MtA P157) (Potency 5, Duration: Indefinite) - combining Heavy Pistol w/BG Rifle, moving 5L Damage, Extreme Range, Scope slide, Stun quality, +5 equipment bonus from Rifle; combining Heavy Revolver with AR, moving 3L Damage, Long Range, High Capacity, 8-Again, Stun quality, scope slide from AR.
** Open
** Open
** Open
** Open
* Equipment: Heavy Pistol - 5L, Extreme Range, medium capacity, -4 init, 3 strength, 1 size, 8A/KD/Stun, scope slide, +5 equipment bonus to Firearms; Heavy Revolver- 3L, Long Range, High capacity, -2 initiative, 3 Str, Size 1, 8A/Stun, scope slide, +5 equipment bonus to Firearms; Shotgun - 3L, Medium Range, Low Capacity, -4 initiative, 3 strength, Size 2, +5 equipment bonus to firearms.
* Conditions: Steadfast, Charmed, and 8-again on any 3 mundane rolls you choose for the week. Thank you, River!
* Spells Effecting: whatever Fate jumbo River did to make the above happen


=== Ianthe ===
'''What is this pack looking for?''': We'll see.
* Init: 10
* Clarity: 7
* Defense: 10
* Speed: 5
* Armor: 3/1
* Contracts Active: Fae Cunning, Flames of Summer, Vigilance of Ares
* Spells Active: N/A
* Equipment:
**Chainmail
**Longbow
**Quiver
* Conditions:
* Spells Effecting:
** Combined Acceleration & Augment Mind: (M:tA: p188 & 161) Each has 5 potency. 1 reach to grant rote dodge, 1 to divide extended intervals by potency.  No mana spent over a 3 hour ritual period.  (+5 to composure, rote dodge, +5 to defense before doubling for dodge, always top of init, clash of wills if another power would make them go first.)


===Arthur===
'''What does this pack have to offer?''': We'll see.
* Init: 12
|-
* Clarity: 11 (base 6)
! style="text-align:center;" | Services
* Defense: varies. Plz ask
|-
* Speed: 11 (55 w/ acceleration)
| '''What can this pack do for non-members?''' Provide temporary accommodations to People passing through their territory, and bargain for information.
* Armor: 8/8
* Contracts Active: Blessing of Perfection, Walls Have Ears, Elemental Weapon, Primal Glory, Flames of Summer
* Spells Active: N/A
* Equipment:
** Reinforced clothes (BoP)
** Metal Spear (Elemental Weap, 5L, Init +0, 9-again)
** Pepper Spray
** Knives x 6
* Conditions: Informed, Inspired
* Spells Effecting:
** Combined Acceleration & Augment Mind: (M:tA: p188 & 161) Each has 5 potency. 1 reach to grant rote dodge, 1 to divide extended intervals by potency. No mana spent over a 3 hour ritual period.  (+5 to composure, rote dodge, +7 to defense before doubling for dodge, always top of init, clash of wills if another power would make them go first.)


'''What territory does this pack publicly claim?''' I'll tell you once I look at a map.
|-
! style="text-align:center;" | Logs
|-
| {{:Pack Name/Logs}}
|-
|}
| width="35%" |
{|
! style="text-align:center;" | Totem and Territory
|-
|
===Totem Here===
'''Rank:''' <br>
'''Resonances:'''  <br>
'''Aspiration:''' 


===Local Effects===


===Guy Dagenham===
|-
*Init: 7 (12 with comp buff) (go first with Acceleration)
! style="text-align:center;" | Know Our Mark
*Clarity:
|-
*Defense: 8 (15 with buff)
| [[Image:Packbanner.png|200px|center]]
*Speed: 13
|-
*Armor: 4/4 (plus activated Resilience for 7/4, 6/4 against banes)
|}
 
|}
*Contracts Active:
Blessing of Perfection from Arthur (Disciplines Active: Protean 2, 4 pg 139, 140; Vigor, Resilience, Celerity, pg 141, 141, 130; Coil of the Wyrm 1,2 pg 157)
 
*Spells Active: Spell (Book, Page) (Potency, Duration)
 
*Equipment:
 
Reinforced clothing
 
*Conditions:
 
*Spells Effecting:
Combined Acceleration & Augment Mind: (M:tA: p188 & 161) Each has 5 potency. 1 reach to grant rote dodge, 1 to divide extended intervals by potency. No mana spent over a 3 hour ritual period. (+5 to composure, rote dodge, +7 to defense before doubling for dodge, always top of init, clash of wills if another power would make them go first.)

Latest revision as of 06:54, 1 February 2021


File:Packbanner.png
This pack is in development
DM Pax for deets
Pack Concept

Pack Name: This pack is in development.

Members
Sierra Roen - Their Role Name Here - Their Role

Auspice: Irraka
Tribe: Bone Shadows


Auspice: Auspice
Tribe: Tribe

Name Here - Their Role Name Here - Their Role

Auspice: Auspice
Tribe: Tribe


Auspice: Auspice
Tribe: Tribe

Recruiting
Is this pack recruiting?: Yes

What does this pack do?: We'll see.

What is this pack looking for?: We'll see.

What does this pack have to offer?: We'll see.

Services
What can this pack do for non-members? Provide temporary accommodations to People passing through their territory, and bargain for information.

What territory does this pack publicly claim? I'll tell you once I look at a map.

Logs
Pack Name/Logs
Totem and Territory

Totem Here

Rank:
Resonances:
Aspiration:

Local Effects

Know Our Mark
File:Packbanner.png